Showing posts with label rework. Show all posts
Showing posts with label rework. Show all posts

Monday, February 21, 2011

Quick Hit

It's Family Day, and because you've got the day off it's a short post.

Quote from Rework:
“When you stick with your current customers come hell or high water, you wind up cutting yourself off from new ones. Your product or service becomes so tailored to your current customers that it stops appealing to fresh blood. And that’s how your company starts to die.”

So what are you doing to attract new people to your business/church/ministry that might tick off your existing customer?


Tuesday, January 4, 2011

Rework - The Notes

Ever since my trip to the Google campus in Mountain View, California I have been interested in corporate culture, and how to create a great work environment. A friend recommended I check out Rework, and after skimming through it in Chapters, I put a hold on it at the Barrie Library.

Well, I just finished reading Rework (for the third time) and this time made some notes as I went along. I thought I'd post them here on the Wonderblog

- Workaholics don't save the day, they use it up. The hero is already home because he figured out a faster way to get it done.

- If no one is upset by what you're doing, you're probably not pushing hard enough. (and you're probably boring too).

- Long projects zap morale. The longer it takes to develop, the less likely it is to ship. Make the call, make progress, get something out now.

- Interruptions break your work day into a series of work moments. Productivity is like REM sleep, it takes some time to get to that level and each interruption is a reset.

- Being the "Anti-____" (Nike, Microsoft, Starbucks) is a great way to differentiate yourself and attract followers.

- You rarely regret saying "no" but often wind-up regretting saying "yes."

- Some products are in-store good, you want to be at-home good.

- Welcome obscurity. Work out the kinks while no one knows who you are.

- Earning loyalty by teaching people forms a deep bond. Emulate famous chefs, what can you teach people that is informative, educational and promotional?

- Give people a backstage pass and show them how your business works. It works for even the most obscure and dull jobs (crab fishing, truck driving, baking cakes). Letting people behind the curtain changes the relationship. They will see you as human beings, and develop a deeper appreciation for what you do.

- Show your flaws and imperfections. When something becomes too polished it loses its soul.

- Always hire the better writer. Clear writing is a sign of clear thinking.

- You don't create culture, it just happens. Culture isn't a foosball table or a Christmas party. Those are objects and events, NOT culture.

- The environment has a lot more to do with great work than people realize. There is a ton of untapped potential trapped in grey cubicles, working under lame policies and stifling bureaucracies.

- When you treat people like children, you get children's work. You are creating a boss-vs-worker relationship that screams "I Don't Trust You!"

- Ideas are forever. Inspiration is like fresh fruit or milk, it expires. When inspiration grabs you, grab it back and put it to work.

Rework was a fantastic read. Head over to the library and check it out!

Tuesday, October 5, 2010

Environments & The Death Of The Office

I took Crystal to the dentist today, and instead of sitting in the waiting room reading magazines from the Clinton administration I elected to go to Chapters and read something current.

I stumbled across Rework (a book I had been hoping to take out from the library) and sat down to read it.  It wasn't a very tough read, so I finished it before Crystal called me to say she was done.

The chapter I found most interesting was about work environments.  I'm a big proponent that the environment has a HUGE effect on the experience.  The environment makes or breaks a concert.  The work environment has a huge effect on a) productivity and b) morale.

The book said that you cannot intentionally create the work environment.  The environment is a byproduct of the way management treats the employees. 

If they aren't trusted to do their job, and are management is always looking over their shoulder to make sure they are "on-track", then the work environment will be more like a prison than a community.  If management encourages socializing, joking and building relationships within the office walls, then the work environment will be more enjoyable and more like a community of friends.

But what about productivity?  If the employees are socializing, then their productivity suffers.  That is partly true.

They did a study and found that when employees are given more rope/freedom, their productivity goes up by nearly double. 

They also mentioned that you need to have people on board that buy into the vision.  If they don't buy in, then they shouldn't have been hired in the first place.

It's an interesting concept.  I've worked in some environments where socializing with co-workers is strictly forbidden.  I have also worked in environments where socializing took a huge bite out of productivity.  I think it's a delicate balance. 

I'd say the best way is the evaluate people is not by how much time they spend in the office, but by the outcomes of their goals.  If they hit their goals, why does it matter how much time they spent tied down to their cubicle?  If they are only in the office 2 hrs a day, but they nailed their goals, isn't that a success?  Maybe they work best outside the office?

With the advancement of technology, I'd say the "office" is almost obsolete... but that's a post for another day.

NOW GET BACK TO WORK!